As such, part of the game's longevity is in fact caused by oddities such as this. For example, it can be annoyingly complicated to have your squad board a patrol boat, as the soldiers will not automatically occupy the free slots for mounted weapons on the vehicle these have to be entered seperately. Even though such difficulties are simply inherent to a game of this type, things can get annoying when soldiers occasionally fail to execute the orders you administered them, or when the complex nature of both the command system and the control scheme causes ambiguities. Combat situations in Men of War: Vietnam require quick thinking and acting, so it's easy to perish as you get lost in the control scheme in the heat of battle. The complexity of the control scheme is also what steepens the game's learning curve. This can be particularly useful on the occasion of a deadlock on the battlefield, as direct control makes for more fluid one man everything-or-nothing manoeuvres. The series' signature direct control mode is back as well, allowing you to take control over individual soldiers. During combat, you can make your soldiers switch grenade types, fire modes, weapons and stances. Each soldier has his own loadout and additional inventory content can be looted from corpses or weapon caches. Like previous installments in the Men of War series, Vietnam has a vast selection of options. Either campaign consists of five missions, and knowing that some missions can easily take two hours to complete, that makes for a good amount of single player content.Īre you a bad enough dude to sweep clean this village? As a result, the game largely succeeds in keeping the game interesting enough to continue playing for long stretches at a time it's hard to tell what the game will throw at you next. Each mission of either campaign offers a varied set of objectives, however, ranging from capturing patrol boats and blowing up weapon caches, to eliminating snipers and sweeping clean bunkers. The gameplay of these two campaigns is roughly the same, although the communist missions (at least initially) seem to rely a bit more on stealth, while in the American campaign you start out with more soldiers at your disposal in order to facilitate objectives involving the conquering of strategic positions. The player can choose between two campaigns, which put him in the shoes of either the communist or the American-led forces respectively. As such, the quick succession of games is not without logic, although this new installment does have a bit of trouble maintaining the same high standard of quality as its slightly older brother. However, while that game was designed with the multiplayer aficionado in mind, Vietnam tries to cater entirely to the needs of the lone wolves, offering a more fleshed-out story, no less than two full campaigns and generally slower-paced gameplay. After all, barely six months have passed since the fantastic Assault Squad enriched the franchise. Men of War: Vietnam is the latest installment in 1C Company's complex yet delicious RTS series, and it may come as a surprise to some that a new Men of War game has seen the light of day already.
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